Cesar Kobashikawa's profile

PlanetSide 2 UI - Game Systems

The focus of the PlanetSide 2's user interfaceI was on the player’s game experience and the intuitive flow between the in-game and the UI experiences. In this way the clear display of information and easy navigation was our main priority. PlanetSide 2 UI resemebles a visor with a LED light-based digital display. The top and bottom frames are consistent all across these information screens and the main navigation bar is located on the bottom bar.
Profile Screen for New Conglomerate faction's player: This section consists of Stats, Leadeboard and Boosts.
Profile Screen for Vanu Sovereignty faction's player.
Boost Screen showing the different types of boosts players can purchase.
Map Screen showing the dominance areas of the three different factions: New Conglomerate, Vanu Sovereignty and  Terran Republic.
Classes/Loadout Screen in which players can configure the class, weapons and accesories for the game. 
Detail of tooltip showing information and stats of the equipped weapons.
Weapon screen in which players can improve and customize weapons.
Sample of Class screen showing the Max Class selection of Vanu Sovereignty.
Vehicle Screen in which players can customize their vehicles.
Vehicle Weapon Screen in which players can customize and improve their vehicle weapons.
Social Screen featuring voice chat and video recording,
Marketplace screen in which players can buy gear, weapons, and accesories.
Markeplace screen displaying items and stats.
Marketplace Section: Detail of weapon
Notification of complete purchase
PlanetSide 2 UI - Game Systems
Published:

PlanetSide 2 UI - Game Systems

User Interface art for PlanetSide 2's game systems

Published: